Friday, 12 January 2018

COD WORLD LEAGUE: Enters New Orleans!


Hello everyone! Hope you've had a great week! The blog has been a little on the quiet side, but that's due to a little project I have in the pipeline. I also finished Okami HD this week and I'm planning on writing a game analysis for it as well. 
But most important is the COD world league kicks off tomorrow at 8:00pm London time! I really enjoyed watching the highlights from the Dallas tournament. I find it spiriting to see the true team tactical play that goes down at these tournaments. I'll be watching tomorrow and seeing how the teams get on. This is the first time I've actually followed any of the CWL tournaments, I normally stick to EVO but I'm quite into CWL now.

Mentioning COD, we're also on the verge of what should be a very big update to the game. Michael Condrey has become quite vocal with the community recently and a good thing too. I'm not sure whether we'll see reductions to sprint out time and health regen, I know the community is begging for it though. 
I think we're more likely to see a health regen buff than a sprint out reduction, believe it or not. WW2 is actually quite a fast paced game, compared to say BO3 (that I replayed recently), and it's due to the small nature of maps, there is a very low time between interactions with other players. It can be quite frenetic. Also, time to kill feels very quick. I haven't done any hand testing, but each skirmish is a very brief event in WW2. But hey, we'll see!

As for the comments on shotguns, I'm not sure about the sawn off shotgun, but the Luftwaffe is actually a bit of a beast. The key is to ADS with it, it's terrible from the hip. Pellet spread is wild. When you ADS, the pellet spread is very tight. It's one shot kill potential isn't quite as great as the combat shotgun, which has received a ridiculous buff! It totally out classes the others. That needs addressing ASAP.

Anywho, hope you all have a great weekend and enjoy yourselves some COD! 


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